Build your own application for Parrot Sphinx#

Now that your UE project fits Parrot Sphinx needs, you can build the application. To do that, run the build command with the .uproject file that should be present in your UE project root directory.

$ parrot-ue-build-app <path/to/awesome.uproject>

At the end of the build, the application is available in the directory <uproject_dir>/installed.

To run your application:

$ <uproject_dir>/installed/LinuxNoEditor/UnrealApp.sh

Of course, all command line options and features are supported as if it was an application provided by Parrot.