GGLFbo

public class GGLFbo

Object handling a Texture Frame Buffer Object intended for offscreen rendering

  • Texture of the Frame Buffer Object

    Declaration

    Swift

    public private(set) var fboTexture: <<error type>>
  • Framebuffer Id

    Declaration

    Swift

    public private(set) var framebuffer: <<error type>>
  • Size required of the Frame Buffer

    Declaration

    Swift

    public private(set) var size: CGSize
  • OpenGl context associated

    Declaration

    Swift

    public private(set) var context: EAGLContext?