GGLFbo

public class GGLFbo

Object handling a Texture Frame Buffer Object intended for offscreen rendering

  • Texture of the Frame Buffer Object

    Declaration

    Swift

    public private(set) var fboTexture: GLuint {
      get
      }
  • Framebuffer Id

    Declaration

    Swift

    public private(set) var framebuffer: GLuint {
      get
      }
  • Size required of the Frame Buffer

    Declaration

    Swift

    public private(set) var size: CGSize {
      get
      }
  • OpenGl context associated

    Declaration

    Swift

    public private(set) var context: EAGLContext? {
      get
      }
  • Undocumented

    Declaration

    Swift

    deinit